I'm excited to also show my contribution to the nVidia RTX demo during the GeForce RTX 2080 presentation.
Based on the awesome ZBrush model Cki Vang created I modeled the actual render mesh for the demo inside Modo and Maya.
The parts I worked on were the neck, torso, legs and an iteration of the helmet. Arms, feet and hands were remodeled by Bruno Camara.
Big thanks again to Cki Vang https://www.artstation.com/krsld, Gavrill Klimov https://www.artstation.com/hexeract and the rest of the art team at nVidia. Was amazing to work with such talented people!
A great project to help with and to learn from.
The entire demo can be found here https://www.youtube.com/watch?v=KJRZTkttgLw