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Hey guys!
I'm excited to also show my contribution to the nVidia RTX demo during the GeForce RTX 2080 presentation.
Based on the awesome ZBrush model Cki Vang created I modeled the actual render mesh for the demo inside Modo and Maya.
The parts I worked on were the neck, torso, legs and an iteration of the helmet. Arms, feet and hands were remodeled by Bruno Camara.
Big thanks again to Cki Vang, Gavrill Klimov and the rest of the art team at nVidia. Was amazing to work with such talented people!

A great project to help with and to learn from.

The entire demo can be found here