Happy new year!
Originally this chap was planned to be a field test for a larger project I am working on. However I decided to turn it into a final mesh and render whilst keeping it as head and torso. Started with a rough ZBrush sketch. Remodeled, UVed and rendered it in Modo.Simply love the Modo polygon tools ;)
Texturing was a mix of Mari and Photoshop.
If interested, here is a link to the high res image: http://ben-erdt.de/image/371/
Thanks for dropping by!