Had the honor to collaborate with my friends Perry Leijten http://www.perryleijten.com (rigging tutorial) and Karim Baz www.karim-baz.com (idle animation) to create a tutorial for Gnomon. Link to the product page is right here https://www.thegnomonworkshop.com/tutorials/creature-modeling-for-production .
This creature buddy could be some kind of special trained grenadier using jump stilts and auxiliary thrusters to reach the top of enemy battle mechs to place his sticky bombs. The model is not textured yet. I'm only using displacement maps for the skin parts and simple normal maps for the fabrics. There are quite a few images this time so keep scrolling down, if interested ;)
Thanks for dropping by and hope the tutorial is helpful ;)